%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d477e9c5c602e854aba4f2b2d49df5c7, type: 3}
  m_Name: LevelData
  m_EditorClassIdentifier: 
  FloorPrefab: {fileID: 1060372454392905997, guid: 7b60e13fce35b0344a94ce22ef941d66, type: 3}
  ObstaclePrefab: {fileID: 8593322296616770608, guid: da4e2ae0653756541a48fc98a4d0e065, type: 3}
  ObstacleValue: 50
  ObstacleHealth: 100
  ExitPrefab: {fileID: 3479649739530959036, guid: 9f9b6d8a431143d40af002a784c23078, type: 3}
  BombPrefab: {fileID: 6054329721749023751, guid: f817e60db1a072c4cb3f4c84dc711fda, type: 3}
  BombValue: 100
  BombHealth: 50
  BombRadius: 1
  BombDamage: 50
  GunPrefab: {fileID: 6054329721749023751, guid: 5c23608450421a54683903ac166b8991, type: 3}
  GunValue: 10
  LifePrefab: {fileID: 6054329721749023751, guid: edd20bdfb8066ae4b8bcbbfd1df987a3, type: 3}
  LifeValue: 10
  AmmoPrefab: {fileID: 6054329721749023751, guid: ebccb1eca0db24c43a3a45145b54a42d, type: 3}
  AmmoValue: 10
